Setup Guide for The Wind Waker MultiworldGG
Welcome to The Wind Waker MultiworldGG! This guide will help you set up the randomizer and play your first multiworld. If you're playing The Wind Waker, you must follow a few simple steps to get started.
Requirements
You'll need the following components to be able to play The Wind Waker:
- Install Dolphin Emulator. We recommend using the latest release.
- Linux users can use the flatpak package available on Flathub.
- The latest version of the TWW AP Randomizer Build.
- Please note that this build is different from the one the standalone randomizer uses. This build is specifically for MultiworldGG and Archipelago.
- A The Wind Waker ISO (North American version), probably named "Legend of Zelda, The - The Wind Waker (USA).iso".
Optionally, you can also download:
Setting Up a YAML
All players playing The Wind Waker must provide the room host with a YAML file containing the settings for their world. Visit the The Wind Waker options page to generate a YAML with your desired options. Only locations categorized under the options enabled under "Progression Locations" will be randomized in your world. Once you're happy with your settings, provide the room host with your YAML file and proceed to the next step.
Connecting to a Room
The multiworld host will provide you a link to download your APTWW file or a zip file containing everyone's files. The
APTWW file should be named P#_<name>_XXXXX.aptww
, where #
is your player ID, <name>
is your player name, and
XXXXX
is the room ID. The host should also provide you with the room's server name and port number.
Once you're ready, follow these steps to connect to the room:
- Run the TWW AP Randomizer Build. If this is the first time you've opened the randomizer, you'll need to specify the path to your The Wind Waker ISO and the output folder for the randomized ISO. These will be saved for the next time you open the program.
- Modify any cosmetic convenience tweaks and player customization options as desired.
- For the APTWW file, browse and locate the path to your APTWW file.
- Click
Randomize
at the bottom right. This randomizes the ISO and puts it in the output folder you specified. The file will be namedTWW AP_YYYYY_P# (<name>).iso
, whereYYYYY
is the seed name,#
is your player ID, and<name>
is your player (slot) name. Verify that the values are correct for the multiworld. - Open Dolphin and use it to open the randomized ISO.
- Start
MultiworldGGLauncher.exe
(without.exe
on Linux) and chooseThe Wind Waker Client
, which will open the text client. If Dolphin is not already open, or you have yet to start a new file, you will be prompted to do so.- Once you've opened the ISO in Dolphin, the client should say "Dolphin connected successfully.".
- Connect to the room by entering the server name and port number at the top and pressing
Connect
. For rooms hosted on the website, this will bemultiworld.gg:<port>
, where<port>
is the port number. If a game is hosted from theMultiworldGGServer.exe
(without.exe
on Linux), the port number will default to38281
but may be changed in thehost.yaml
. - If you've opened an ISO corresponding to the multiworld to which you are connected, it should authenticate your slot name automatically when you start a new save file.
Troubleshooting
- Ensure you are running the same version of MultiworldGG on which the multiworld was generated.
- Ensure
tww.apworld
is not in your MultiworldGG installation'scustom_worlds
folder. - Ensure you are using the correct randomizer build for the version of MultiworldGG you are using. The build should provide an error message directing you to the correct version. You can also look at the release notes of TWW AP builds here to see which versions of MultiworldGG each build is compatible with.
- Do not run the MultiworldGG Launcher or Dolphin as an administrator on Windows.
- If you encounter issues with authenticating, ensure that the randomized ROM is open in Dolphin and corresponds to the multiworld to which you are connecting.
- Ensure that you do not have any Dolphin cheats or codes enabled. Some cheats or codes can unexpectedly interfere with emulation and make troubleshooting errors difficult.
- Ensure that
Enable Emulated Memory Size Override
in Dolphin (underOptions
>Configuration
>Advanced
) is disabled. - If the client cannot connect to Dolphin, ensure Dolphin is on the same drive as MultiworldGG. Having Dolphin on an external drive has reportedly caused connection issues.
- Ensure the
Fallback Region
in Dolphin (underOptions
>Configuration
>General
) is set toNTSC-U
. - If you run with a custom GC boot menu, you'll need to skip it by going to
Options
>Configuration
>GameCube
and checkingSkip Main Menu
.