List of tricks, skips and glitches by area, marked with logic requirements and with video links when available
Thanks to the glitches spreadsheet (updated formatted version) for collecting everything relevant to the vanilla game!
Mercay island
- Swordless/bombless Mountain Passage. Savewarping from the back entrance of Mountain Passage also works (Glitched Logic for savewarp, cucco jump is TAS difficulty)
- Mercay out of bounds. (Glitched Logic)
TotOK
Time Logic
Phantom hourglass time logic is now available! On easy, it calculates the time it takes to walk (no rolling) from one floor to the next with various items. It then calculates the time to get each location from the start of their floor, for various items. It does not account for golden time pots. Medium halves the logically required time, and hard quarters it, while beginner doubles it. The longest probable required amount of time is around 10 minutes for beginner, 5 for easy, 2.5 for medium and 1.25 for hard. It will generate slightly more sand than necessary based on your settings. There's also a setting for how to count hearts as time, for only requiring the phantom hourglass item or for not calculating logic at all! Good luck!
Tricks and Skips
- Kill b1 phantoms with
- Phantom Sword (all settings)
- Bow or (Sword + 2 Spirits of Power) or Hammer (Kill phantoms with stun). Push them into the pit by the grapple pegs
- Grappling Hook (Kill phantoms with weapon)
- B2 hit swtiches with pots from floor above (Hard Logic)
- B2 hit switch over fire with pot (Hard Logic)
- B2 Have phantom pick up key
- Throw pot at phantom to pick it up (Normal logic)
- Lure phantom to start of room (Hard Logic)
- B2 boomerang return key (doesn't affect logic)
- B2 hammer clip bombchu switch (Glitched logic)
- B3 Kill all phantoms (kill phantoms with traps)
- B4 throw pot from floor above to hit switch behind SE gust of wind (Hard logic)
- B4 Boomerang return key (Glitched logic)
- B4 hit switches with hammer clips (Glitched Logic)
- B5 Chest backwards with BCL and boomerang (Doesn't affect logic, but saves a key!)
- B7 push phantoms into pits (kill phantoms with stun/weapon)
- B8 push phantoms into pits (kill phantoms with stun/weapon)
- B8 Hammer clip bombchu switch (Glitched Logic)
- B10 Hammer switches (doesn't affect logic)
Cannon island
- Bomb garden skip (doesn't affect logic)
Isle of Ember
- Grapple chest without grapple (Glitched Logic)
Temple of Fire
- Hit 1F spin switch with things other than sword: bombs, chus and boomerang (Hard Logic)
- Rat key early (really tricky to kill rat with just boomerang, doesn't affect logic if killed with hammer clip)
- 3F Out of Bounds (Glitched Logic)
Temple of Courage
- 1F Hammer clip all the switches (Glitched Logic)
- B1 Invisible maze early
- With grapple (all settings)
- With boomerang (Glitched Logic)
- B1 Boomerang Skip with Spirit of Courage (Not Implemented)
Nyave's Ship
- Kill miniblins with barrels (Hard Logic)
Isle of Gust
- Gust South NW Chest without shovel
- from west entrance with grapple (Normal Logic)
- from east entrance with grapple and bombchu camera lock (Glitched Logic)
Temple of Wind
- Boss key early (not implemented)
- B1 out of bounds (doesn't affect logic)
Ghost Ship
- B3 hammer clip switch (doesn't affect logic)
Goron Island
- Goron Temple early (Hard Logic)
Goron Temple
- Shovel Skip (Glitched Logic)
- Hammer clips (Glitched logic)
- Sword Skip. Gongoron can't target rock chus without sword, but he can target stationary rocks, which will also hit adjacent rock chus (Hard Logic)
- you can also grapple in with a bombchu camera lock and kill them with link (doesn't affect logic)
- B2 early shortcut rock roll BCL (Doesn't affect logic)
- Boss key early (Doesn't affect logic)
- Boss key skip (Not Implemented)
Dee Ess Island
- Kill Eye brutes with their own bombs (Hard Logic)
Temple of Ice
- 1F Color Switch early (Hard Logic)
- Can be done with just boomerang!
- 3F Hit entrance switch with bomb held over head (Normal Logic)
- 3F hit boomerang switches with bow (Hard Logic)
- 1F shortcut hammer clip (Glitched Logic)
- B1 Hammer clip color switch (Glitched logic)
- B1 BCL switch skip (Glitched Logic)
- B1 Jump to boomerang switches and hit with bow (Hard Logic)
- B2 Hammer clip for early boss key (Glitched Logic)
Mutoh's Temple
- 1F Skip one side with hammer (All Settings)
- B1 Arrow despawn for puzzle and small key skips (Glitched Logic)
- B1 Hammer pad skew and Spirit of Power level 1 can skip bow. Works with both bombs and chus (Glitched Logic)