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The Binding of Isaac Repentance Guide

Setup Guide for The Binding of Isaac: Repentance

Required Software

Optional Software

Installation Procedures

(You'll need to have the MultiworldGG Launcher installed)

  1. Open the Steam Workshop page for the mod linked above
  2. Click Subscribe
  3. Download the tboir.apworld linked above (unless you use MWGG)
  4. Double click to install it (see above)

Create a Config (.yaml) File

What is a config file and why do I need one?

See the guide on setting up a basic YAML at the MultiworldGG setup guide: Basic Multiworld Setup Guide

Where do I get a config file?

The Player Options page on the website allows you to configure your personal options and export a config file from them. Player options page: The Binding of Isaac Repentance Player Options Page

Verifying your config file

If you would like to validate your config file to make sure it works, you may do so on the YAML Validator page. YAML Validation page

Joining a MultiWorld Game

  1. Open the game
  2. Select a save file with a sufficient progression state
  3. Ensure The Archipelago of Isaac is enabled in the mod menu
  4. Start a run with any character
  5. Open the Isaac Client in your MultiworldGG Launcher
  6. Input the address and port for the MultiWorld Server
  7. Click Connect
  8. Enter your slot name and which save file you're playing on when prompted
  9. Once the connection status in the top left corner of your game turns green you can start playing

Hosting a MultiWorld game

The recommended way to host a game is to use our hosting service. The process is relatively simple:

  1. Collect config files from your players.
  2. Create a zip file containing your players' config files.
  3. Upload that zip file to the Generate page above.
  4. Wait a moment while the seed is generated.
  5. When the seed is generated, you will be redirected to a "Seed Info" page.
  6. Click "Create New Room". This will take you to the server page. Provide the link to this page to your players, so they may download their patch files from there.
  7. Note that a link to a MultiWorld Tracker is at the top of the room page. The tracker shows the progress of all players in the game. Any observers may also be given the link to this page.
  8. Once all players have joined, you may begin playing.