Setup Guide for Ratchet & Clank 2 MultiworldGG
This guide is meant to help you get up and running with Ratchet & Clank 2 in your MultiworldGG run.
Requirements
The following are required in order to play Ratchet & Clank 2 in MultiworldGG
- Installed MultiworldGG v0.5.0 or higher.
Make sure to install the Generator if you intend to generate multiworlds. - The latest version of the Ratchet & Clank 2 apworld.
- PCSX2 Emulator. Must be v1.7 or higher for the required PINE support.
- A Ratchet & Clank 2 US ISO (
SCUS-97268)
AP World Installation
- Unzip the downloaded Ratchet & Clank 2 apworld zip file
- Double-click the
rac2.apworldto install it to your local MultiworldGG instance
PCSX2 Settings
- Enable PINE in PCSX2
- In PCSX2, Under Tools, Check Show Advanced Settings
- In PCSX2, System -> Settings -> Advanced tab -> PINE Settings, Check Enable and ensure Slot is set to 28011
Setting Up a YAML
All players playing Ratchet & Clank 2 must provide the room host with a YAML file containing the settings for their world. A sample YAML file for Ratchet & Clank 2 is supplied in the Ratchet & Clank 2 apworld download. Refer to the comments in that file for details about what each setting does.
Once complete, provide the room host with your YAML file.
Generating a Multiworld
If you're generating a multiworld game that includes Ratchet & Clank 2, you'll need to run it locally since the online generator does not yet support it. Follow these steps to generate a multiworld:
Gather all player's YAMLs. Place these YAMLs into the
Playersfolder of your MultiworldGG installation. If the folder does not exist, then it must be created manually. The files here should not be compressed.Modify any local host settings for generation, as desired.
Run
MultiworldGGGenerate.exe(without.exeon Linux) or clickGeneratein the launcher. The generation output is placed in theoutputfolder (usually named something likeAP_XXXXX.zip). * Please note that if any player in the game you want to generate plays a game that needs a ROM file to generate, you will need the corresponding ROM files.Unzip the
AP_XXXXX.zipfile. It should include a zip file for each player in the room playing Ratchet & Clank 2. Distribute each file to the appropriate player.Delete the distributed zip files and re-zip the remaining files. In the next section, use this archive file to host a room or provide it to the room host. * If you plan to host the room on a local machine, skip this step and use the original zip file (
AP_XXXX.zip) instead.
Hosting a Room
If you're generating the multiworld, follow the instructions in the previous section. Once you have the zip file corresponding to your multiworld, follow these steps to host a room. Follow the instructions for hosting on the website from a locally generated game or on a local machine.
Starting the Game and Connecting to a Room
You should have the aprac2 file provided to you by the multiworld generator. You should also have the room's server
name and port number from the room's host.
Once you do, follow these steps to connect to the room:
- (Optional): If you want the
aprac2file to automatically open your game for you, navigate to yourMultiworldGGinstallation and edit thehost.yamlfile.- Scroll down to
rac2_optionsand either setrom_starttotrueif ISO files are already associated with PCSX2, or set it to the path to yourPCSX2binary. - If
rac2_optionsisn't in thehost.yamlyet, click youraprac2file and then reopen thehost.yamland it should now be there.
- Scroll down to
- Double click the
aprac2file. If you have not done so before, it will ask you what program you want to open it with. Click "Choose another program" and browser to your MultiworldGG directory. SelectMultiworldGGLauncher.exe. - Be patient, after clicking the
aprac2file, it can take a minute to have the client and patched iso showup - If this is your first time, it will prompt you for an input iso. Select your Ratchet & Clank 2 SCUS-97268 iso
- Once the output iso file appears in the same directory as your
aprac2file (it should have a nameAP_XXXX.iso), open it with PCSX2 (or if you associated the file type with PCSX2, sit back and enjoy watching the computer do this menial task for you) - After the game is running, connect the Ratchet & Clank 2 Client to the room by entering the server name and port number at the top and pressing
Connect. For rooms hosted on the website, this will bemultiworld.gg:<port>, where<port>is the port number. If a game is hosted from theMultiworldGGServer.exe(without.exeon Linux), this will default to38281but may be changed in thehost.yaml.
Troubleshooting
If you launch the client and the game but are still getting an error saying it is waiting for the game to start, verify you are running version
SCUS-97268. To check this:- Add your original ISO to the list of games in PCSX2
- Right click on it, select properties
- Browse the Summary tab
- Verify under Serial it says
SCUS-97268
If you do not see the client in the launcher, ensure you have your
rac2.apworldin the correct folder (either thecustom_worldsfolder or thelib/worldsfolder of your MultiworldGG installation).
Connection Troubleshooting
Use the latest Ratchet & Clank 2 Archipelago release
- Ratchet & Clank 2 Archipelago: Releases
Use the latest PCSX2
Use the Correct Version of the Game
- Ensure your ISO of Ratchet & Clank 2 is the supported version:
- Platform:
PlayStation 2(None of the PlayStation 3 versions are supported.) - Version:
1.01 - Serial:
SCUS-97268 - CRC:
38996035 - MD5:
3cbbb5127ee8a0be93ef0876f7781ee8
- Platform:
- Ensure your ISO of Ratchet & Clank 2 is the supported version:
Ensure Only One Instance of PCSX2 is Running
- Check Task Manager to see if there's multiple emulator instances running.
- You can also just restart your computer to be sure.
Enable PINE in PCSX2
- In PCSX2, Under Tools, Check Show Advanced Settings
- In PCSX2, System -> Settings -> Advanced tab -> PINE Settings, Check Enable and ensure Slot is set to 28011
Avoid using PCSX2 FlatPak
- FlatPak may block the Ratchet & Clank 2 client's ability to connect to PCSX2
Make Sure the ISO is Randomized
- When you start a new game it should send you to Slim's Ship Shack instead of the Aranos Tutorial.
Feedback
In the official Archipelago Discord under the future-game-design channel, there is a Ratchet & Clank 2 thread.