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Peggle Nights Guide

Peggle Nights Randomizer Setup Guide

Requirements

Hashes of expected PeggleNights.exe

Name: PeggleNights.exe
Size: 5278776 bytes (5155 KiB)
CRC32: AA0A91B1
CRC64: 7CA74E22A9D8FDA1
SHA256: 98bb17b774eaf6eeb07df5979e1f008846722c73dd31c0a6e2eede6933c38352
SHA1: e4edd172fcca6fd091c1c06d24aee571c127eeac
BLAKE2sp: 4f3d9397bc243eb2c03943c64a2e4ec21c99c7fd797b27fa85bec95f083dec23

Game Setup Instructions

No manual mod installation or other configuration is required to play Peggle Nights with MultiworldGG. The client included with the APWorld does all the work by attaching to the game process and monitoring and manipulating the game state in real-time.

IMPORTANT

Once the MultiworldGG client is connected, hooks and patches will be set up in the game's memory. If the client is ever closed, Peggle Nights will NEED to be restarted before connecting another client for everything to function as expected. If you don't restart the game, the previous hooks and patches will remain installed with no way for the new client to detect and use them.

Notes

Joining a Multiworld Game

Continuing a Multiworld Game