Popover Menu get started
Popover Menu Tools
client discord
Menu
supported games setup guides f.a.q. generate game host game user content clients discord
MegaMan Battle Network 3 Guide

Setup Guide for MegaMan Battle Network 3 Archipelago

Important

As we are using Bizhawk, this guide is only applicable to Windows and Linux systems.

Required Software

Configuring Bizhawk

Once Bizhawk has been installed, open Bizhawk and change the following settings:

It is strongly recommended to associate GBA rom extensions (*.gba) to the Bizhawk we've just installed. To do so, we simply have to search any GBA rom we happened to own, right click and select "Open with...", unfold the list that appears and select the bottom option "Look for another application", then browse to the Bizhawk folder and select EmuHawk.exe.

Extracting a ROM from the Legacy Collection

The Steam version of the Battle Network Legacy Collection contains unmodified GBA ROMs in its files. You can extract these for use with Archipelago.

  1. Open the Legacy Collection Vol. 1's Game Files (Right click on the game in your Library, then open Properties -> Installed Files -> Browse)
  2. Open the file exe/data/exe3b.dat in a zip-extracting program such as 7-Zip or WinRAR.
  3. Extract the file rom_b_e.srl somewhere and rename it to Mega Man Battle Network 3 - Blue Version (USA).gba

Configuring your YAML file

What is a YAML file and why do I need one?

Your YAML file contains a set of configuration options which provide the generator with information about how it should generate your game. Each player of a multiworld will provide their own YAML file. This setup allows each player to enjoy an experience customized for their taste, and different players in the same multiworld can all have different options.

Where do I get a YAML file?

You can customize your options by visiting the MegaMan Battle Network 3 Player Options Page

Joining a MultiWorld Game

Obtain your GBA patch file

When you join a multiworld game, you will be asked to provide your YAML file to whoever is hosting. Once that is done, the host will provide you with either a link to download your data file, or with a zip file containing everyone's data files. Your data file should have a .apbn3 extension.

Double-click on your .apbn3 file to start your client and start the ROM patch process. Once the process is finished (this can take a while), the client and the emulator will be started automatically (if you associated the extension to the emulator as recommended).

Connect to the Multiserver

Once both the client and the emulator are started, you must connect them. Within the emulator click on the "Tools" menu and select "Lua Console". Click the folder button or press Ctrl+O to open a Lua script.

Navigate to your MultiworldGG install folder and open data/lua/connector_mmbn3.lua.
NOTE: The MMBN3 Lua file depends on other shared Lua files inside of the data directory in the Archipelago installation. Do not move this Lua file from its default location or you may run into issues connecting.

To connect the client to the multiserver simply put <address>:<port> on the textfield on top and press enter (if the server uses password, type in the bottom textfield /connect <address>:<port> [password])

Don't forget to start manipulating RNG early by shouting during generation:

JACK IN!
[Your name]!   
EXECUTE!