Popover Menu get started
Popover Menu Tools
client discord
Menu
supported games setup guides f.a.q. generate game host game user content clients discord
Mega Man X3 Guide

Mega Man X3 setup guide

Required Software

Optional Software

Alternative ways of playing

Installation process

  1. Download and install MultiworldGG. The installer file is located in the assets section at the bottom of the version information.
  2. If you are using an emulator, you should assign your Lua capable emulator as your default program for launching ROM files.
    1. Extract your emulator's folder to your Desktop, or somewhere you will remember.
    2. Right-click on a ROM file and select Open with...
    3. Check the box next to Always use this app to open .sfc files
    4. Scroll to the bottom of the list and click the grey text Look for another App on this PC
    5. Browse for your emulator's .exe file and click Open. This file should be located inside the folder you extracted in step one.

Setup your YAML

What is a YAML file and why do I need one?

Your YAML file contains a set of configuration options which provide the generator with information about how it should generate your game. Each player of a multiworld will provide their own YAML file. This setup allows each player to enjoy an experience customized for their taste, and different players in the same multiworld can all have different options.

Where do I get a YAML file?

You can generate a yaml or download a template by visiting the Mega Man X3 Player Options Page

Joining a MultiWorld Game

Get your Mega Man X3 patch

When you join a multiworld game, you will be asked to provide your config file to whoever is hosting. Once that is done, the host will provide you with either a link to download your patch file, or with a zip file containing everyone's patch files. Your patch file should have a .apmmx3 extension.

Put your patch file on your desktop or somewhere convenient, and double click it. This should automatically launch the client, and will also create your ROM in the same place as your patch file.

Connect to the multiworld

When the client launched automatically, SNI should have also automatically launched in the background. If this is its first time launching, you may be prompted to allow it to communicate through the Windows Firewall.

To connect the client with the server, write <address>:<port> in the text box located at the top and hit Enter (if the server has a password, then write /connect <address>:<port> [password] in the bottom text box)

Each emulator requires following a specific procedure to be able to play. Follow whichever fits your preferences.

snes9x-nwa

  1. Click on the Network Menu and check Enable Emu Network Control
  2. Load your ROM file if it hasn't already been loaded.
  3. The emulator should automatically connect while SNI is running.

snes9x-rr

  1. Load your ROM file if it hasn't already been loaded.
  2. Click on the File menu and hover on Lua Scripting
  3. Click on New Lua Script Window...
  4. In the new window, click Browse...
  5. Select the connector lua file included with your client
    • Look in the MultiworldGG folder for /SNI/lua/.
  6. If you see an error while loading the script that states socket.dll missing or similar, navigate to the folder of the lua you are using in your file explorer and copy the socket.dll to the base folder of your snes9x install.

BSNES-Plus

  1. Load your ROM file if it hasn't already been loaded.
  2. The emulator should automatically connect while SNI is running.

Final notes

When the client shows both SNES Device and Server as connected, you're ready to begin playing. Congratulations on successfully joining a multiworld game! You can execute various commands in your client. For more information regarding these commands you can use /help for local client commands and !help for server commands.