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Lego Star Wars: The Complete Saga Guide

Setup Guide for Lego Star Wars: The Complete Saga in MultiworldGG

Required Software

Optional Software

Apworld Installation Instructions

These steps will not be necessary if you use MultiworldGG: Install the Lego Star Wars: The Complete Saga apworld by either

The Archipelago Launcher will need to be restarted if it was already open when the apworld was installed.

Connecting to the MultiworldGG server

When connecting to a multiworld for the first time, a new game should be started. Save slots are bound to the first multiworld seed and slot name they were connected to. To resume playing a multiworld at a later time, the same save slot that initially connected to that multiworld should be loaded.

To connect to the multiworld server, run the Lego Star Wars: The Complete Saga Client from the MultiworldGG Launcher and connect it to the MultiworldGG server. Lego Star Wars: The Complete Saga must be running before a connection can be made.

The first time a save file connects to a MultiworldGG server, the slot name needs to be entered. After that, the slot name will be set into the save data and read automatically from the save file by the client when connecting.

An in-game message will be displayed when the client is fully connected and running.

Additional Setup for Linux

The client uses the pymem library, to read from/write to the game's memory, which only directly supports Windows, therefore, additional setup is required to get the AP randomizer to work on Linux.

Follow the steps in Flit's Linux Guide for Lego Star Wars TCS AP. Ping @flit in the Archipelago discord server's Linux & Steamdeck Setup thread for additional assistance with the Linux setup.