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Kirby 64 - The Crystal Shards Guide

Kirby 64 - The Crystal Shards Setup Guide

Required Software

Configuring Bizhawk

Once you have installed BizHawk, open EmuHawk.exe and change the following settings:

Generating and Patching a Game

  1. Create your options file (YAML). You can make one on the Kirby 64 - The Crystal Shards options page.
  2. Follow the general Archipelago instructions for generating a game. This will generate an output file for you. Your patch file will have the .apk64cs file extension.
  3. Open MultiworldGGLauncher.exe
  4. Select "Open Patch" on the left side and select your patch file.
  5. If this is your first time patching, you will be prompted to locate your vanilla ROM..
  6. A patched .z64 file will be created in the same place as the patch file.
  7. On your first time opening a patch with BizHawk Client, you will also be asked to locate EmuHawk.exe in your BizHawk install.

Connecting to a Server

By default, opening a patch file will do steps 1-5 below for you automatically. Even so, keep them in your memory just in case you have to close and reopen a window mid-game for some reason.

  1. Kirby 64 - The Crystal Shards uses MultiworldGG's BizHawk Client. If the client isn't still open from when you patched your game, you can re-open it from the launcher.
  2. Ensure EmuHawk is running the patched ROM.
  3. In EmuHawk, go to Tools > Lua Console. This window must stay open while playing.
  4. In the Lua Console window, go to Script > Open Script….
  5. Navigate to your MultiworldGG install folder and open data/lua/connector_bizhawk_generic.lua.
  6. The emulator and client will eventually connect to each other. The BizHawk Client window should indicate that it connected and recognized Kirby 64 - The Crystal Shards.
  7. To connect the client to the server, enter your room's address and port (e.g. multiworld.gg:38281) into the top text field of the client and click Connect.

You should now be able to receive and send items. You'll need to do these steps every time you want to reconnect. It is perfectly safe to make progress offline; everything will re-sync when you reconnect.