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Getting Over It Guide

Setup Guide for Getting Over It in MultiworldGG

Required Software

Optional Software

Installation

  1. Download BepInEx 5.4.23.2 and Checking Over It from their respective release pages
  2. Open the directory of the game (the "game root" containing the game executable, e.g. GettingOverIt.exe)
    • This directory can be found by opening Steam > Library > Getting Over It [...] > Settings wheel or right click > Manage > Browse local files
  3. Copy the contents of both downloaded zip files to the game root
  4. Open the game once and close it (so that BepInEx creates the necessary files, including the config files)
  5. OPTIONAL BUT RECOMMENDED: Open <game root>/BepInEx/config/BepInEx.cfg with a text editor, scroll to [Logging.Console], and set Enabled = ... to true
    • This is to enable the BepInEx console to see server messages and game error messages

Configuring your YAML file

What is a YAML file and why do I need one?

Your YAML file contains a set of configuration options which provide the generator with information about how it should generate your game. Each player of a multiworld will provide their own YAML file. This setup allows each player to enjoy an experience customized for their taste, and different players in the same multiworld can all have different options.

Where do I get a YAML file?

You can generate a yaml or download a template by visiting the Getting Over It Player Options Page

Joining a MultiWorld Game

Open the config file of the client mod, which can be found at <game root>/BepInEx/config/BlastSlimey.CheckingOverIt.cfg, with a text editor and read the config descriptions for how to correctly enter your connection details. Then you can just start a new game (but remember that continuing saved progress is disabled in AP).