Final Fantasy IV: Free Enterprise Randomizer Setup Guide
Required Software
Software capable of loading and playing SNES ROM files
- An emulator capable of connecting to SNI such as:
- snes9x-rr from: snes9x rr,
- BizHawk from: TASVideos
- RetroArch 1.10.3 or newer from: RetroArch Website.
- An emulator capable of connecting to SNI such as:
Your legally obtained Final Fantasy IV 1.1 ROM file, probably named
Final Fantasy II (USA) (Rev 1).sfc
Installation Procedures
Windows Setup
- Download and install MultiworldGG. The installer file is located in the assets section at the bottom of the version information.
- The first time you do local generation or patch your game, you will be asked to locate your base ROM file. This is yourFinal Fantasy IV ROM file. This only needs to be done once.
- If you are using an emulator, you should assign your Lua capable emulator as your default program for launching ROM
files.
- Extract your emulator's folder to your Desktop, or somewhere you will remember.
- Right-click on a ROM file and select Open with...
- Check the box next to Always use this app to open .sfc files
- Scroll to the bottom of the list and click the grey text Look for another App on this PC
- Browse for your emulator's
.exe
file and click Open. This file should be located inside the folder you extracted in step one.
Create a Config (.yaml) File
What is a config file and why do I need one?
See the guide on setting up a basic YAML at the Archipelago setup guide: Basic Multiworld Setup Guide
Where do I get a config file?
The Player Options page on the website allows you to configure your personal options and export a config file from them. Player options page: Final Fantasy IV: Free Enterprise Player Options Page
Verifying your config file
If you would like to validate your config file to make sure it works, you may do so on the YAML Validator page. YAML validator page: YAML Validation page
Joining a MultiWorld Game
Obtain your patch file and create your ROM
When you join a multiworld game, you will be asked to provide your config file to whomever is hosting. Once that is done,
the host will provide you with either a link to download your patch file, or with a zip file containing everyone's patch
files. Your patch file should have a .apff4fe
extension.
Put your patch file on your desktop or somewhere convenient, and double click it. This should automatically launch the client, and will also create your ROM in the same place as your patch file.
Connect to the client
With an emulator
When the client launched automatically, SNI should have also automatically launched in the background. If this is its first time launching, you may be prompted to allow it to communicate through the Windows Firewall.
snes9x-rr
- Load your ROM file if it hasn't already been loaded.
- Click on the File menu and hover on Lua Scripting
- Click on New Lua Script Window...
- In the new window, click Browse...
- Select the connector lua file included with your client
- Look in the MultiworldGG folder for
/SNI/lua/Connector.lua
.
- Look in the MultiworldGG folder for
- If you see an error while loading the script that states
socket.dll missing
or similar, navigate to the folder of the lua you are using in your file explorer and copy thesocket.dll
to the base folder of your snes9x install.
BizHawk
- Ensure you have the BSNES core loaded. This is done with the main menubar, under:
- (≤ 2.8)
Config
〉Cores
〉SNES
〉BSNES
- (≥ 2.9)
Config
〉Preferred Cores
〉SNES
〉BSNESv115+
- (≤ 2.8)
- Load your ROM file if it hasn't already been loaded. If you changed your core preference after loading the ROM, don't forget to reload it (default hotkey: Ctrl+R).
- Drag+drop the
Connector.lua
file included with your client onto the main EmuHawk window.- Look in the MultiworldGG folder for
/SNI/lua/Connector.lua
. - You could instead open the Lua Console manually, click
Script
〉Open Script
, and navigate toConnector.lua
with the file picker.
- Look in the MultiworldGG folder for
RetroArch 1.10.3 or newer
You only have to do these steps once. Note, RetroArch 1.9.x will not work as it is older than 1.10.3.
- Enter the RetroArch main menu screen.
- Go to Settings --> User Interface. Set "Show Advanced Settings" to ON.
- Go to Settings --> Network. Set "Network Commands" to ON. (It is found below Request Device 16.) Leave the default Network Command Port at 55355.
4. Go to Main Menu --> Online Updater --> Core Downloader. Scroll down and select "Nintendo - SNES / SFC (bsnes-mercury
Performance)".
When loading a ROM, be sure to select a bsnes-mercury core. These are the only cores that allow external tools to read ROM data.
Connect to the Archipelago Server
The patch file which launched your client should have automatically connected you to the AP Server. There are a few reasons this may not happen however, including if the game is hosted on the website but was generated elsewhere. If the client window shows "Server Status: Not Connected", simply ask the host for the address of the server, and copy/paste it into the "Server" input field then press enter.
The client will attempt to reconnect to the new server address, and should momentarily show "Server Status: Connected".
Play the game
When the client shows both SNES Device and Server as connected, you're ready to begin playing. Congratulations on successfully joining a multiworld game!
Hosting a MultiWorld game
The recommended way to host a game is to use our hosting service. The process is relatively simple:
- Collect config files from your players.
- Create a zip file containing your players' config files.
- Upload that zip file to the Generate page above.
- Generate page: WebHost Seed Generation Page
- Wait a moment while the seed is generated.
- When the seed is generated, you will be redirected to a "Seed Info" page.
- Click "Create New Room". This will take you to the server page. Provide the link to this page to your players, so they may download their patch files from there.
- Note that a link to a MultiWorld Tracker is at the top of the room page. The tracker shows the progress of all players in the game. Any observers may also be given the link to this page.
- Once all players have joined, you may begin playing.
Frequently Asked Questions
- I defeated a Monster in a Box (MIAB) and received a Cure1 potion but the client says I sent something else. Did I break something?
- For technical reasons, MIAB chests have to hand out an actual item. A Cure1 was chosen as the placeholder. Everything is as it should be.
- Why do MIAB chests give an extra item?
- Since MIAB locations aren't randomized by Archipelago, this was the cleanest way to keep them as major locations while still shuffling their locations. One item is for the chest the monster is in, the other is for the fight itself.
- Why are there dashes in my name?
- Final Fantasy IV has a limited font and not every character can be displayed. These characters are replaced with dashes.
- Is a hardware connection through SNI supported (such as through a flash cart)?
- There have been reports of bugs when playing Free Enterprise for Archipelago on some flash carts. It's recommended to do a test run ahead of joining any multiworlds if you plan on playing on hardware.