Xenoblade X
What do I need to do to randomize Xenoblade X?
See full instructions on the setup page.
Where is the options page?
The player options page for this game contains all the options you need to configure and export a config file.
What does randomization do to this game?
- You can get items by:
- Completing Map Segments
- Missions
- Treasure
- FN-Sites
- Tyrants
- Affinity Missions
- Fully researching Monster (By killing them 1-3 times according to your
Enemy Index
) - Visiting Locations
- Completing
Collectopedia
- Completing Map Segments
- You receive the following items:
- Classes, Arts, Skills
- Dataprobes
- Field Skill Levels
- Skell Armor, Weapons, Augments, Frames
- Armor, Weapons, Augments
- Friendship Levels
- Overdrive, FrontierNav, BladeLicense, Skell License, Flight Module
- The following changes have been made:
- Mission Rewards, Treasures, Enemies no longer drop items
- Field Skills, Arts, Overdrive, FrontierNav, BladeLicense, Skell License, Flight Module are no longer obtainable through the story and missions
- Class and Friendship experience can no longer be obtained
- Skells are now delivered without any armor or weapons
- Shop Terminal is disabled
- Arms Manufacturer Terminal is disabled except for
Upgrade Battle Traits
- L's Shop has been relocated to the Blade Scout Terminal
- For equipment these changes are not effective if disabled in the options
- Whenever you get equipment via Archipelago the traits will be seeded according to the possible traits from within the game. This means that you can only get the traits, that specific piece would have if it were dropped from the usual place inside the game. However every item drop has a unique chance at a higher rarity depending on the enemy it dropped from. Therefore it's fixed at the maximum chance of 5%.
Archipelago only updates when overworld time is progressing.
What is the goal of Xenoblade X when randomized?
Finish the story and defeat the final boss.
What do items look like in Xenoblade X?
You can't see the items you get yet, but you will be notified through ingame text messages whenever you found or received a item.
Whats next?
I wanna randomize the shops in the future, because currently the optional missions and the AM leveling is mostly useless.
Known Issues
- There is currently a chance that you will crash when you trigger a event/cutscene.
- The first time you talk with the new L'shop you will still get denied by the
Only available online
prompt. - The website option generation does not work because there are too many items (worked on older versions: 0.5.1).
- There is currently no logic. Either cheat the items, when you know where they are from hints or include them in the
start_inventory
. - The
AS0115 Formula XT
can somehow not be configured in the garage, until later