Uncanny Cat Golf

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a multiworld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0 ❌
25 ❌
0 ❌
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Allow Collecting

If other players are allowed to '!collect' items from your world.
0
25
0

Goal Level

Set what goal level you want to do have as your final level. This level is removed from the multiworld, if selected, and will not be an item sent. Levels from World 5 or World P will force enable those worlds if selected, and the worlds aren't enabled 4-18 is a level with no gameplay or uncanny cat, so is provided as an option if you want to just win when you are at go mode.
0
25
0
0
0
0

Goal Level Prism Amount

How many in game rank prisms are required to be obtained in total before your goal level unlocks. Requirement may be forcefully lowered to account for disabled levels or peak checks being disabled. You can always view the required amount you need in game to reference it. Does nothing if macguffin goal is enabled.
This is a range option.

Accepted values:
Normal range: 50 - 560
0 ❌
25 ❌
0 ❌
0
0
0
0

Macguffin Goal

Sets your goal to require a specified amount of "Cannium Prism" items instead of a specific requirement. This is a macguffin item that unlocks the goal level when reaching the specified amount.
25
0
0

Goal Level Macguffin Amount

How many macguffin "Cannium Prism" items are added into the multiworld. Does nothing if macguffin goal is disabled. May be automatically lowered depending on settings and excluded levels.
This is a range option.

Accepted values:
Normal range: 10 - 50
0 ❌
25 ❌
0 ❌
0
0
0
0

Macguffin Required Percentage

What percentage "Cannium Prism" items are required to be obtained in total before your goal level unlocks. Does nothing if macguffin goal is disabled.
This is a range option.

Accepted values:
Normal range: 25 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Gimmick Locking

Lock level gimmicks such as wormholes, dogs, toggle switches, etc. behind items in the multiworld.
0
25
0

Level Unlock Style

How level unlocks are handled. Individual: All level unlocks are individual items you must be sent World: Worlds are unlocks that you must be sent, you get access to all levels after being sent that world
25
0
0

Minigames

Enable minigames as checks, such as Bort Bash, UNCANNY_DASH, Meowls, etc.
25
0
0

World 5 Levels

Include World 5 (Elysian Fields) levels as checks.
25
0
0

World P Levels

Include World P (Cosmic Championship) levels as checks. These are a big step up in difficulty, so be warned
25
0
0

World E Levels

Include World E levels as checks, which are exclusive levels from the Endless Shuffle.
25
0
0

Peak Checks

Add a check for gaining a "PEAK" rank in a level. These can be really difficult.
25
0
0

Coinsanity

Add checks for every coin found in the levels. If you set this to All, it may be beneficial to make Uncanny Cat Spray a local item, to prevent bloating the multiworld with a huge amount of filler from your game. Please be cautious when using this setting without other people being aware of it, as this adds over 1000 locations into the game. Off: Coins are not checks. All: Adds checks for every individual coin. Full Clear: Adds checks for fully clearing all coins in a level, but leaves out individual coin checks.
25
0
0
0

Excluded Levels

Remove levels from the multiworld completely. This removes all locations related to that level, and the level unlock item. Name levels by their id, e.g. "1-4, P-14, 5-3". Excluding a level also removes the prisms from that level in logic, so your goal prism amount may be forcefully lowered to a still-obtainable number. World 0 cannot be excluded at all (why would you want to?)

Excluded Minigames

Remove specific minigames from the multiworld completely. This removes all locations related to that minigame, and the minigame unlock item. Valid options are "Bort Bash", "UNCANNY_DASH", and "Meowls"

Rank Check Difficulty

Which in-game rank sends the per-level rank check. OK: An "OK" (3 prism) rank or better sends the check. Good: A "GOOD" (4 prism) rank or better is required. Every level always has a rank check. This only sets how hard it is to send one. This also determines how many levels are required to goal your game for logic.
0
25
0

Temporary Modifiers

Adds temporary modifier items based on the existing modifiers, some of which are traps and some are useful. These last until you complete a level. If you find these too difficult, you can always go back to 0-1 to cycle through them, as that level will always be available. When enabled, these make up 50% of the filler in your world, or 30% of it with Coinsanity on (the rest is Uncanny Cat Spray, which prevents you from dying to the Uncanny Cat one time per item). When disabled, that filler is all Uncanny Cat Spray instead (besides the costumes and other one off fillers)
0
25
0

Buff Uncanny Cat Spray

Buffs the Uncanny Cat Spray item from doing nothing to giving you a one time protection against the Uncanny Cat. It is used up the moment you touch the Uncanny Cat, and doesn't come back upon restarting a level.
0
25
0

Chill Mode

Enable the "Chill Mode" modifier that removes the Uncanny Cat entirely. This makes the game significantly easier. This can be disabled/enabled in the mod config.
25
0
0

Panic Mode

Enable the "Panic Mode" modifier that speeds up the Uncanny Cat quite a bit. This makes the game significantly harder, and may result in unbeatable seeds depending on your skill levels. BE WARNED. DO NOT ENABLE THIS IF YOU AREN'T PREPARED FOR WHAT IT ENTAILS. Automatically disabled if "Chill Mode" is enabled. This can be disabled/enabled in the mod config.
25
0
0

Death Link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option needs to be configured manually in the YAML file.