Toontown

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Total Bounties

How many bounties are in the pool. Unused if win_condition is not bounty Must be equal to or above bounties_required Range 1 to 33
This is a range option.

Accepted values:
Normal range: 1 - 33
0
25
0
0
0
0
0

Hinted Bounties

Should bounties be hinted from the beginning of the run?
25
0
0
MultiworldGG Settings

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Sync Jellybeans

Enable to sync Jellybeans between toons on the same slot. Even if you aren't using multiple toons, leaving this on will retain your jellybeans if you need to make a new toon to reconnect. If this is 'false', the data will still be sent, but your toon will not sync with it.
0
25
0

Sync Gag Exp

Enable to sync Gag Experience between toons on the same slot. Even if you aren't using multiple toons, leaving this on will retain your gag experience if you need to make a new toon to reconnect. If this is 'false', the data will still be sent, but your toon will not sync with it.
0
25
0

Pet Shop Rewards

Controls Display of Pet Shop Rewards. "hidden": hides what a multiworld reward will be, instead it'll name the check as the reward. "owner": hides what the item is, but shows who it's for. "class": hides what the item is, but shows who it's for, and what classification it has. "shown": (default) Tells you what the reward will be when you're looking at the check. "auto hint": As shown, but also sends a hint out to the multiworld when you would be shown the reward.
0
0
0
25
0
0

Task Rewards

Controls Display of ToonTask rewards. "hidden": hides what a multiworld reward will be, instead it'll name the check as the reward. "owner": hides what the item is, but shows who it's for. "class": hides what the item is, but shows who it's for, and what classification it has. "shown": (default) Tells you what the reward will be when you're looking at the check. "auto hint": As shown, but also sends a hint out to the multiworld when you would be shown the reward.
0
0
0
25
0
0
Toon Settings

Team

Experimental option to set what team you are on. Do not use unless you are admin'ing a race.
This is a range option.

Accepted values:
Normal range: 0 - 20
25
0
0
0
0
0

Max Laff

The max laff you can get from items throughout the run. Must be above or equal to the starting_laff.
This is a range option.

Accepted values:
Normal range: 1 - 150
0
25
0
0
0
0

Starting Laff

The starting amount of max Laff Points to have when starting a new game.
This is a range option.

Accepted values:
Normal range: 1 - 80
0
25
0
0
0
0
0

Starting Task Playground

Determines the starting tasking PG of a player
25
0
0
0
0
0
0
0

Starting Gags

The gags to have when starting a new game.

Starting Gags

Randomized starting gag count, this will add to the list of starting gags above.
This is a range option.

Accepted values:
Normal range: 0 - 7
0
25
0
0
0
0
0

Base Global Gag XP

The base global gag experience multiplier when starting a new game. This multiplier is globally multiplicative on top of in-game boosts.
This is a range option.

Accepted values:
Normal range: 1 - 10
0
25
0
0
0
0
0

Max Global Gag XP

Additional global gag experience that can be obtained from items. Stacks additively onto the base value above. Must be above or equal to the base_global_gag_xp.
This is a range option.

Accepted values:
Normal range: 0 - 30
0
25
0
0
0
0
0

Damage Multiplier

The percentage of damage that will be done when battling Cogs. 50 -> 50%/Half damage, 200 -> 200%/2x damage, etc.
This is a range option.

Accepted values:
Normal range: 25 - 500
0
25
0
0
0
0
0

Overflow Modifier

The percentage multiplier that will given with exp overflow. 50 -> 50%/Half overflow rate, 200 -> 200%/2x overflow rate, etc.
This is a range option.

Accepted values:
Normal range: 25 - 300
0
25
0
0
0
0
0

Starting Jellybeans

The starting amount of jellybeans to have when starting a new game.
This is a range option.

Accepted values:
Normal range: 0 - 1000
0
25
0
0
0
0

Starting Task Capacity

The starting amount of tasks a toon can hold when starting a new game.
This is a range option.

Accepted values:
Normal range: 1 - 6
0
25
0
0
0
0
0

Max Task Capacity

The max amount of tasks a toon can hold.
This is a range option.

Accepted values:
Normal range: 1 - 6
0
25
0
0
0
0
0

Death Link

Enable to turn on the "DeathLink" mechanic in MultiworldGG.
25
0
0

Ring Link

Enable to turn on the "RingLink" mechanic in MultiworldGG.
25
0
0
Win Condition

Randomized Win Conditions

How many additional random Win Conditions will be selected for goal?
This is a range option.

Accepted values:
Normal range: 0 - 8
25
0
0
0
0
0

Cog Bosses

Defeat a number of cog bosses to complete the game (determined by cog_bosses_required).
0
25
0

Bosses Required

How many cog bosses must be defeated before being able to talk to Flippy to complete the game. Unused if win_condition is not cog_bosses.
This is a range option.

Accepted values:
Normal range: 0 - 4
0
25
0
0
0
0

Total Tasks

Complete a total number of tasks to complete the game (determined by total_tasks_required).
25
0
0

Tasks Required

How many total tasks must be finished before being able to talk to Flippy to complete the game. Must be less than total tasks in game (6 zones times logical_tasks_per_playground tasks). Unused if win_condition is not total_tasks.
This is a range option.

Accepted values:
Normal range: 0 - 72
0
25
0
0
0
0
0

Hood Tasks

Complete a number of tasks from each neighborhood to complete the game (determined by hood_tasks_required).
25
0
0

Hood Tasks Count

How many tasks must be finished in each neighborhood before being able to talk to Flippy to complete the game. Must be less than logical_tasks_per_playground. Unused if win_condition is not hood_tasks.
This is a range option.

Accepted values:
Normal range: 0 - 12
0
25
0
0
0
0
0

Gag Tracks Maxed

Max a certain number of gag tracks to complete the game (determined by gag_tracks_required).
25
0
0

Tracks Required

How many gag tracks must be maxxed before being able to talk to Flippy to complete the game. Must be less than or equal to total number of gag tracks a toon can obtain. Unused if win_condition is not total_gag_tracks
This is a range option.

Accepted values:
Normal range: 0 - 7
0
25
0
0
0
0
0

Fish Species

Catch a certain amount of fish species to complete the game (determined by fish_species_required).
25
0
0

Fish Required

How many fish species must be caught before being able to talk to Flippy to complete the game. Must be less than or equal to total number of fish species a toon can obtain. Unused if win_condition is not total_fish_species
This is a range option.

Accepted values:
Normal range: 0 - 70
0
25
0
0
0
0

Laff o lympics

Reach a certain amount of laff to complete the game (determined by laff_points_required).
25
0
0

Laff Required

How many laff points we must have before being able to talk to Flippy to complete the game. Setting must be below or equal to max_laff setting Unused if win_condition is not laff_o_lympics
This is a range option.

Accepted values:
Normal range: 0 - 150
0
25
0
0
0
0
0

Bounty

Player must reach a certain number of bounty checks to complete the game (determined by bounties_required, total_bounties)
25
0
0

Bounties Required

How many bounties we must have before being able to talk to Flippy to complete the game Unused if win_condition is not bounty Range 0 to 33
This is a range option.

Accepted values:
Normal range: 0 - 33
0
25
0
0
0
0
0
Check/Item Behavior

tpsanity

Determines how Teleport Access is shuffled in the Item Pool for all Playgrounds/HQs. - keys: Playgrounds and HQs are locked until their respective Teleport Access is found. - treasure: All areas are accessible. Teleport Access items are guaranteed to spawn in their area treasure. - shuffle: All areas are accessible. Teleport Access items are shuffled in the pool. - none: All areas are accessible. You start with global teleport access.
25
0
0
0
0

Treasures Per Location

The amount of MultiworldGG treasures that'll have items in each location
This is a range option.

Accepted values:
Normal range: 0 - 6
0
25
0
0
0
0
0

Checks Per Boss

How many checks you will receive from a cog boss upon completion.
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0
0

Gag Training Behavior

Behavior of how gag experience check locations are handled. unlock: When unlocking a new gag, you get its respective check. trained: When earning all available experience for a specific gag level, you get its respective check. disabled: Does not give checks for gags.
0
25
0
0

Gag Frame Behavior

Behavior of how gag frame items are handled vanilla: unlocks the gag when you get the exp required. unlock: unlocks the gag immediately, giving you the required exp directly. trained: maxes your experience in the track immediately, effectively disabling exp entirely until overcapped.
25
0
0
0

Logical Tasks Per Playground

Determines the amount of tasks per playground that are in logic.
This is a range option.

Accepted values:
Normal range: 0 - 12
0
25
0
0
0
0

Logical Maxed Cog Gallery

Enable to make Cog Gallery Maxed checks be in logic.
0
25
0

Maxed Cog Gallery Quota

The amount of Cogs required to reach its maxed Cog Gallery.
This is a range option.

Accepted values:
Normal range: 1 - 10
0
25
0
0
0
0
0

Facility Locking

Determines how facilities are locked within a run. - keys: Default, each facility has its own key. - access: Adds a second area access key for each cog HQ to the pool that unlocks all facilities within. - unlocked: Facilities are unlocked from the start of the run.
25
0
0
0

Fish Checks

Determines the amount of items that can be found from fishing. - all_species: All 70 species will have an item. - all_gallery_and_genus: Every 10 species and unique genus will have an item. - all_gallery: Every 10 species will have an item. - none: There are no items in fishing.
25
0
0
0
0

Fish Locations

Determines where fish can spawn. - playgrounds: Fish spawn in their vanilla locations. Street-exclusive fish can be found anywhere in their playgrounds. - vanilla: Fish spawn in their vanilla locations. Street-exclusive fish remain in their vanilla locations. - global: Fish can spawn anywhere.
25
0
0
0

Fish Progression

Determines the progression for fishing. - licenses_and_rods: Both 'licenses' and 'rods' progression are active. - licenses: Playground fishing is restricted until their respective Fishing License is obtained. The player starts with a Gold Rod. - rods: Progressive fishing rod items are added to the pool. - none: All fishing areas are available. The player starts with a Gold Rod.
0
0
25
0
0

Racing Logic

Enable to turn on racing checks.
25
0
0

Golfing Logic

Enable to turn on the minigolf checks.
25
0
0

Seed Generation Type

Type of seeding to use when RNG checks happen in game. Global: RNG elements are determined solely by the AP seed Per Slot: RNG elements are determined by AP seed and Slot Name Per Toon: RNG elements are determined by AP seed and internal toon ID Wild: RNG elements are completely random and will shuffle upon relogging
25
0
0
0
0
Weights

Trap Percentage

Percentage of junk items to be replaced with traps
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Uber Trap Weight

Weight of uber traps in the trap pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0

Drip Trap Weight

Weight of drip traps in the trap pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Bean Tax Weight

Weight of bean taxes in the trap pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Gag Shuffle Weight

Weight of gag shuffles in the trap pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0

Bean Junk Weight

Weight of bean items in the junk pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0

Exp Bundle Weight

Weight of gag exp items in the junk pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0

SOS Card Weight

Weight of SOS card items in the junk pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Unite Weight

Weight of unite items in the junk pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Pink Slip Weight

Weight of Pink Slip items in the junk pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with these items.

Start Inventory from Pool

Start with these items and don't place them in the world. The game decides what the replacement items will be.

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.