Star Wars Episode I Racer

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Progressive Parts

Pod racer parts will always be the next level upgrade
25
0
0

Course Unlock Mode

Sets how courses should unlock Circuit Pass: Semi-pro and Galactic Circuits are accessed by items called 'circuit passes'. Courses unlock normally as you beat the previous course Circuit Pass Invitational: Same as Circuit Pass but with the addition of the Invitational Circuit Shuffle: Course unlocks are shuffled
25
0
0
0

Progressive Circuits

Access to circuits will be in the regular order Only applies when using Circuit Pass or Circuit Pass Invitational unlock modes
25
0
0

Starting Racers

Change which racers are available to use at the beginning
25
0
0

Number of Starting Racers

How many random racers to start with This option is only used if Starting Racers is set to 'random_range'
This is a range option.

Accepted values:
Normal range: 1 - 23
0
25
0
0
0
0
0

Mirrored Tracks

How many tracks should be mirrored
This is a range option.

Accepted values:
Normal range: 0 - 25
25
0
0
0
0
0

Disable Part Damage

Prevents parts from being damaged and removes pit droids from the item pool Extra money will be added to the pool
0
25
0

AI Scaling

Affects AI speed Vanilla: Courses use their default scaling Circuits: AI is scaled according to the current circuit Parts: AI is dynamically scaled according to the quality of your parts
25
0
0
0

Additional AI Multiplier

Applies additional scaling to AI 1000 = 1.000
This is a range option.

Accepted values:
Normal range: 100 - 5000
0
25
0
0
0
0
0

Enable Multiplier Control

Allows the player to change the additional AI multiplier in-game
0
25
0

1-Lap Mode

Races only require 1 lap to complete
25
0
0

Auto-Hint Shop

Automatically hints shop items as they unlock
25
0
0

Death Link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with these items.

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.