Star Fox 64

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Plando Items

Generic items plando.
This option cannot be modified here. Please edit your .yaml file manually.
Common Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Death Link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0

Ring Link

Enable Ring Link for use with games that support it. Incoming rings are converted to the current level's Hit counter.
25
0
0
Goal Options

Victory Condition

Choose your victory condition. Andross or Robot Andross - Defeat either Andross or Robot Andross Andross and Robot Andross - Defeat both Andross and Robot Andross Andross - Defeat Andross in Venom 2
25
0
0
0

Required Medals

Require a certain number of medals before you can enter Venom 2. The same requirment will apply for Venom 1 if your victory condition is 'Andross or Robot Andross'
This is a range option.

Accepted values:
Normal range: 0 - 15
25
0
0
0
0
0
Shuffle Options

Level Access

Completing a level a certain way will give a random item. Choose what type of level access item gets added to the pool. Shuffle Levels - You will receive levels as items which will allow you to select that level at any time. Shuffle Paths - You will receive paths as items which will allow you to take that path to other levels.
25
0
0

Shuffle Starting Level

If Level Access is 'Shuffle Levels', shuffle which level you start with. You normally start with Corneria.
25
0
0

Shuffle Medals

Shuffle the medals awarded by reaching a certain number of Hits in each level. Earning a medal will give a random item, and you will visually see the medal on the map to indicate that you've completed the check. Note: Medals are very challenging in vanilla. Unless you know what you're doing, it is recommended to lower the score needed for each level using their options.
25
0
0

Shuffle Checkpoints

Shuffle checkpoints rings for the levels that have them. You will not be able to use the checkpoint ring in a level until you receive the item for it.
25
0
0
Speedup Options

Accomplished Sends Complete

Getting 'Mission Accomplished' on any level will also count as getting 'Mission Complete' for that level.
25
0
0
Vanity Options

Radio Rando

Randomize the radio dialog.
0
25
0
0

Engine Glow

Set the color of your engine's glow.
25
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Accessibility Options

Default Lives

Set the number of lives (Arwings) you start with and reset to after a game over.
This is a range option.

Accepted values:
Normal range: 0 - 99
0
25
0
0
0
0
0

Medal Corneria

Set the score required to earn the medal on Corneria.
This is a range option.

Accepted values:
Normal range: 0 - 150
0
25
0
0
0
0

Medal Meteo

Set the score required to earn the medal on Meteo.
This is a range option.

Accepted values:
Normal range: 0 - 200
0
25
0
0
0
0

Medal Sector Y

Set the score required to earn the medal on Sector Y.
This is a range option.

Accepted values:
Normal range: 0 - 150
0
25
0
0
0
0

Medal Katina

Set the score required to earn the medal on Katina.
This is a range option.

Accepted values:
Normal range: 0 - 150
0
25
0
0
0
0

Medal Fortuna

Set the score required to earn the medal on Fortuna.
This is a range option.

Accepted values:
Normal range: 0 - 50
0
25
0
0
0
0

Medal Aquas

Set the score required to earn the medal on Aquas.
This is a range option.

Accepted values:
Normal range: 0 - 150
0
25
0
0
0
0

Medal Solar

Set the score required to earn the medal on Solar.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0

Medal Sector X

Set the score required to earn the medal on Sector X.
This is a range option.

Accepted values:
Normal range: 0 - 150
0
25
0
0
0
0

Medal Zoness

Set the score required to earn the medal on Zoness.
This is a range option.

Accepted values:
Normal range: 0 - 250
0
25
0
0
0
0

Medal Titania

Set the score required to earn the medal on Titania.
This is a range option.

Accepted values:
Normal range: 0 - 150
0
25
0
0
0
0

Medal Sector Z

Set the score required to earn the medal on Sector Z.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0

Medal Macbeth

Set the score required to earn the medal on Macbeth.
This is a range option.

Accepted values:
Normal range: 0 - 150
0
25
0
0
0
0

Medal Area 6

Set the score required to earn the medal on Area 6.
This is a range option.

Accepted values:
Normal range: 0 - 300
0
25
0
0
0
0

Medal Bolse

Set the score required to earn the medal on Bolse.
This is a range option.

Accepted values:
Normal range: 0 - 150
0
25
0
0
0
0

Medal Venom

Set the score required to earn the medal on Venom.
This is a range option.

Accepted values:
Normal range: 0 - 200
0
25
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with these items.

Start Inventory from Pool

Start with these items and don't place them in the world. The game decides what the replacement items will be.

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.