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Spyro 3 Guide

Spyro: Year of the Dragon (Spyro 3)

Where is the options page?

The player options page for this game contains all the options you need to configure and export a config file.

Which version of the game is supported?

This is an MultiworldGG implementation of the PlayStation 1 version of Spyro: Year of the Dragon (2000), not the Reignited Trilogy version (2018). This randomizer requires use of the Greatest Hits (often called version 1.1 or revision 1) NTSC-U (North America, as opposed to the PAL/European) version, due to differences in the internal workings of the game.

What does randomization do to this game?

When the player completes a task (such as collecting an egg), an item is sent. Collecting an egg may not increment the player's egg counter, while a check received from another game may do so.

This does not randomize the location of eggs or gems, shuffle entrances, or make large-scale cosmetic changes to the game. Players who wish for this sort of randomization as part of their MultiworldGG experience may make use of Hwd405's randomizer, which is compatible with this MultiworldGG implementation, provided that the NTSC-U revision 1 version is the one randomized.

Further, the underlying game logic is unchanged. For instance, accessing the balloon to Buzz in Sunrise Spring requires helping all 5 NPCs in this world, whether or not they give an egg for the assistance. The HUD's egg count shows how many egg items you have received, while the in game Atlas shows which checks you have completed.

What items and locations get shuffled?

Eggs are always shuffled. Based on the player's options, skill points, and milestones for reaching certain numbers of gems per level or overall may also release checks.

The item pool will always contain 150 eggs. Depending on the player's options, companion unlocks or all Moneybags unlocks may be shuffled into the pool, rather than having the player pay Moneybags. Leftover items will be "filler", based on the player's options. Examples include giving extra lives, temporary invincibility, changing Spyro's color, or making the player Sparxless.

Which items can be in another player's world?

Any of the items which can be shuffled may also be placed into another player's world.

What does another world's item look like in Spyro 3?

The visuals of the game are unchanged by the MultiworldGG randomization. The Spyro 3 MultiworldGG Client will display the obtained item and to whom it belongs.

When the player receives an item, what happens?

The player's game and HUD will update accordingly, provided that they are in their save file. Some effects, such as healing Sparx, may operate with a delay to avoid unintended interactions in game.

Receiving a Moneybags unlock while not in the same zone as him will complete the unlock automatically. Doing so while in the same zone as him will require you to speak with him (or leave the zone) to finalize the unlock. Unlocks completed in this way cost 0 gems.

If for any reason the player is not in their save file when items come in, there may be a temporary desync. Egg count will update the next time the player completes a check or receives an item. Missed Moneybags unlocks require the clearSpyroGameState command to be entered into the client.

Unique Local Commands

The following command (without a slash or exclamation point) is available when using the S3AP client to play with MultiworldGG.

Are There Any Bugs?

The following are known issues that can impact your gameplay.