Peaks of Yore
Where is the options page?
The player options page for this game is located here. It contains all the options you need to configure and export a config file.
What does randomization do to this game?
Books (fundamentals, intermediate etc), in-cabin artefacts, tools as well as extra filler (extra ropes, chalk and bird seeds) have been turned into items.
Peaks and on-peak artefacts (ropes, trash, bird seeds etc.) have all been turned into checks.
What is the goal of Peaks of Yore when randomized?
There are multiple options to select from:
- All Peaks: You must summit (& stamp) every peak from the selected books to win.
- All Artefacts: You must collect all artefacts on peaks in the selected books (does not include ropes or bird seeds, only items you should normally clean).
- All Peaks All Artefacts: Both of the above.
- All: Every check, peaks, ropes, bird seeds, artefacts.
Which items can be in another player's world?
As described above, books (except the starting one), ropes, tools, in-cabin artefacts. If there are more checks than items, filler items are added: extra ropes, chalk uses, coffee uses & bird seed uses.
When the player receives an item, what happens?
When an item is received, the next time the player enters the cabin, a package is received containing all the received items.
Are there any limitations compared to vanilla Peaks of Yore?
- Peaks may get very hard as tools (including) crampons are also items to be received, leaving the possibility that harder peaks may have to be summited without early-game unlocks.
Notes
- The Alps DLC currently has no implementation, it is not recommended to go to the alps during an Archipelago session, as that may lead to unforeseen consequences.