Mario Kart Double Dash

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Plando Items

Generic items plando.
This option cannot be modified here. Please edit your .yaml file manually.

Goal

Victory condition for the game. All Cup Tour: Collect set amount of gold trophies to unlock All Cup Tour. Get gold in All Cup Tour to win. Trophies: Collect set amount of gold trophies to win.
25
0
0

Trophy Amount

How many gold trophies are needed for goal completion. Recommended: 9-12 if you aim to complete the game on 150cc. 13-16 if you aim to complete the game on Mirror.
This is a range option.

Accepted values:
Normal range: 0 - 16
0
25
0
0
0
0
0

Logic Difficulty.

Balances the difficulty modeling, how many upgrades you are presumed to have to win races. Use normal (0) if you can comfortably win 100cc races. Unrestricted places locations in logic as soon as they are technically possible.
This is a range option.

Accepted values:
Normal range: -50 - 100

The following values have special meanings, and may fall outside the normal range.
  • -50: Baby
  • -25: Easy
  • 0: Normal
  • 50: Hard
  • 100: Unrestricted
0
25
0
0
0
0
0

Tracker Unrestricted Logic

If enabled, the Universal Tracker will show all locations that are techically accessible (as if Logic Difficulty was set to unrestricted).
25
0
0

Time Trials

Are time trials in logic? If enabled, item pool has course unlocks for time trials. Basic adds locations for beating certain times. Include Staff Ghosts enables staff ghosts into logic. For experts only!
0
25
0
0

Course Shuffle

How the courses are shuffled in cups.
0
25
0

All Cup Tour Length

How many races are in the All Cup Tour? 16 = vanilla. Default 8.
This is a range option.

Accepted values:
Normal range: 2 - 16
0
25
0
0
0
0
0

Mirror is 200cc

Mirror mode is 200cc if enabled.
25
0
0

Shorter Courses

Makes most courses 2 laps long. Might make the flow of the game better.
25
0
0

Custom Lap Counts

Set custom amount of laps on each course. Write each course on its own line, followed by : and number of laps.
This option cannot be modified here. Please edit your .yaml file manually.

Items for Everybody

How many global item unlocks there are.
This is a range option.

Accepted values:
Normal range: 0 - 19
0
25
0
0
0
0
0

Items per Character

How many item unlocks there are per character. Note: this setting raises the amount of items in item pool considerably, and might cause the generation to fail.
This is a range option.

Accepted values:
Normal range: 0 - 4
0
25
0
0
0
0
0

Kart Upgrades

How many random kart stat upgrades there are total. Unlike progressive engine upgrades, these upgrades are tied to certain vehicles.
This is a range option.

Accepted values:
Normal range: 0 - 40
0
25
0
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with these items.

Start Inventory from Pool

Start with these items and don't place them in the world. The game decides what the replacement items will be.

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.