Luigi's Mansion
Where is the settings page?
The player settings page for this game contains all the options you need to configure and export a config file.
What does randomization do to this game?
When it comes to Luigi's Mansion, randomization changes the locations of Mario's Items, door keys and element medallions, as well as all the treasures that are found in chests. This primarily changes the route the player must take through the game.
The Randomizer allows you to set different goals and modify the game in several other ways (see below).
What items and locations get shuffled?
Door Keys, Mario's items, and the element medallions are shuffled. These are found in the chests in various rooms in the mansion, as well as a few specific objects that normally contain those items. There are options for Boos, Portrait Ghosts, Talking to Toads, Plants, Gold Mice, Blue Ghosts (Speedy Spirits), and almost every interactable object in the game. You can even turn on visiting rooms and turning lights on for each room into locations.
Which items can be in another player's world?
Keys, Mario's Items, and Element Medals can be found in other worlds, along with money, hearts, and a variety of traps.
What does another world's item look like in Luigi's Mansion?
Items belonging to other worlds are represented by an AP icon and are called AP items.
When the player receives an item, what happens?
Items received in Luigi's Mansion will display a popup window that does not interrupt gameplay..
Changes from the vanilla game
Customization options:
- Add Plants into the pool as locations
- Add Portrait Ghosts into the pool as locations
- Add Speedy Spirits and Gold Mice into the pool as locations. These now require the Blackout to be active to reach
- Add Boos into the pool as locations and items
- Add Toads into the pool as locations
- Add almost every interactable object within the game into the pool as locations
- Require the player to have obtained enough money to get a specific rank upon completion.
- Customize the Boo count requirement for the 1F Washroom, Balcony, and Secret Altar
- Customize the number of Mario's items needed to trigger the Fortune-teller
- Start with the stronger Poltergust or include it in the item pool
- Start with the Boo Radar or include it in the pool
- Start in the Hidden Mansion
- Randomize the ghost types in certain rooms of the mansion
- Randomize the type of enemies to be shuffled around
- Randomize your starting location so you don't always start in the Foyer
- Randomize which doors are open or closed by default
- Randomize the models the door use (in other words change the look for the doors themselves).
- Randomize how chests look when they contain items.
- Enable hints to various locations including Madame Clarivoya, Toads, and the telelphones
- Enable scanning Portrait ghost's hearts to get additional hints
- Randomize Boo health, Boo Speed (how fast they move around), Boo Escape time (how long before they leave the current room), Boo Anger (if you want boos to stay passive or get aggressive and attack Luigi), and Extra Boo Spots (add more spots for Boos to hide in furniture).
Quality of life:
- Save anywhere by pressing Down on the Dpad + B (as long as blackout is not on and if you are NOT in a boss fight)
- Various streamlining tweaks (removed cutscenes, dialogue, transitions, and animations)
- Many events have had text changed to better represent the state or events of the randomizer
- Breaker Room starts locked unless Door Rando is on
- In-game hints for the locations of items appear on Toads, Telephones and Madame Clairvoya
- Boolossus will not spawn if you do not have Ice Element Medal
- The Blackout can be toggled from the breaker in the breaker room, to access certain locations of the game.
- (Optional) Turn off Fear and Pickup animations for Luigi
- (Optional) Increase Luigi's innate movement speed.
- (Optional) Randomize music
- (Optional) Change Luigi's Max Health
- (Optional) Change King Boo's health (final boss)
- Credit to discord user rishingfod for out Luigi's Mansion client icon
Quality of death:
- (optional) Death Link support. (I.e., if Luigi is defeated, everyone else participating in death link also dies)
- (optional) Trap Link support (I.e., If Luigi finds a trap, everyone else participating in trap link also gets a trap)