Game Options
Death Link
When you die, everyone who enabled death link dies. Of course, the reverse is true too.
Progression Balancing
A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.
Accepted values:
Normal range: 0 - 99
The following values have special meanings, and may fall outside the normal range.
- 0: Disabled
- 50: Normal
- 99: Extreme
Accessibility
Set rules for reachability of your items/locations.
**Full:** ensure everything can be reached and acquired.
**Minimal:** ensure what is needed to reach your goal can be acquired.
Plando Items
Generic items plando.
This option cannot be modified here. Please edit your .yaml file manually.
Plando Connections
Generic connections plando. Format is:
- entrance: "Entrance Name"
exit: "Exit Name"
direction: "Direction"
percentage: 100
Direction must be one of 'entrance', 'exit', or 'both', and defaults to 'both' if omitted.
Percentage is an integer from 1 to 100, and defaults to 100 when omitted.
This option cannot be modified here. Please edit your .yaml file manually.
Goal Speed
Normal: the goal is unlocked after defeating the 6 bosses
Fast: the goal is unlocked after acquiring the target number of Crystal Shards
Split Power Combos
If enabled, Power Combos are added to the pool as separate items, and must be unlocked separate from
its base abilities.
Stage Shuffle
None: No stage shuffling.
Same World: shuffles stages around their world.
Shuffled: shuffles stages across all worlds.
Randomize Boss Unlock Requirement
If enabled, unlocking a boss will require a random amount of Crystal Shards, up to a certain amount per level.
Max Crystal Shards
Maximum number of crystal shards to include in the pool of items.
This is a range option.
Accepted values:
Normal range: 5 - 72
Required Crystal Shards
Percentage of crystal shards required to unlock the boss of Ripple Star, and grant access to Zero-Two.
This is a range option.
Accepted values:
Normal range: 1 - 100
Filler Percentage
Percentage of non-required Crystal Shards to be converted to filler items (1-Ups, Maxim Tomatoes, Invincibility Candy).
This is a range option.
Accepted values:
Normal range: 0 - 100
Kirby Flavor
The color of Kirby, from a list of presets.
kirby_flavor
A custom color for Kirby. To use a custom color, set the preset to Custom and then define a dict of keys from "1" to
"17", with their values being an HTML hex color.
This option cannot be modified here. Please edit your .yaml file manually.
Item & Location Options
Local Items
Forces these items to be in their native world.
Non-local Items
Forces these items to be outside their native world.
Start Inventory
Start with these items.
Start Inventory from Pool
Start with these items and don't place them in the world.
The game decides what the replacement items will be.
Start Hints
Start with these item's locations prefilled into the ``!hint`` command.
Start Location Hints
Start with these locations and their item prefilled into the ``!hint`` command.
Excluded Locations
Prevent these locations from having an important item.
Priority Locations
Prevent these locations from having an unimportant item.
Item Links
Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.