Hatsune Miku Project Diva Mega Mix+

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Allow Extra Song Pack DLC Songs

Whether Extra Song Pack DLC Songs can be chosen as randomised songs.
25
0
0

Auto Remove Songs

If true, automatically removes cleared songs from the song list on refresh
25
0
0

Duplicate Song Percentage

Percentage of duplicate songs to place in remaining filler slots. Duplicate songs are considered Useful and thus out of logic.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0

Starting Song Count

The number of songs that will be automatically unlocked at the start of a run.
This is a range option.

Accepted values:
Normal range: 3 - 10
0
25
0
0
0
0
0

Additional Song Count

The total number of songs that will be placed in the randomization pool. - This does not count any starting songs or the goal song. - The final song count may be lower due to other settings.
This is a range option.

Accepted values:
Normal range: 15 - 3900
0
25
0
0
0
0
0

Manual Difficulty Min

Minimum difficulty that a song can be selected from
25
0
0
0
0
0

Manual Difficulty Max

Maximum difficulty that a song can be selected from
0
0
0
0
25
0

Manual Difficulty Min

Ensures that at least one of the song's available difficulties have this star rating or higher x5 = .5, Used since _5 causes issues
25
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

Manual Difficulty Max

Ensures that at least one of the song's available difficulties have this star rating or lower x5 = .5, Used since _5 causes issues
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
25
0

Grade Needed

Completing a song will require a grade of this value or higher in order to unlock items. Accuracy required is based on the song's difficulty (Easy, Normal, Hard, etc..) A Perfect requires a full combo, regardless of accuracy.
25
0
0
0
0

Leek Percentage

Controls how many Leeks are added to the pool based on the number of songs, including starting songs. Higher numbers leads to more consistent game lengths, but will cause individual leeks to be less important. Range is a percentage.
This is a range option.

Accepted values:
Normal range: 10 - 40
0
25
0
0
0
0
0

Leek Percentage Needed to Win

The percentage of Leeks in the item pool that are needed to unlock the winning song.
This is a range option.

Accepted values:
Normal range: 50 - 100
0
25
0
0
0
0
0

Include Songs

Any song listed here will be guaranteed to be included as part of the seed. - Difficulty options will be skipped for these songs. - If there being too many included songs, songs will be randomly chosen without regard for difficulty. - If you want these songs immediately, use start_inventory instead.

Exclude Songs

Any song listed here will be excluded from being a part of the seed.

Exclude Singer

Songs including singers listed here will not be included. Does not affect any modded songs regardless. Available Singers: Hatsune Miku, Kagamine Rin, Kagamine Len, Megurine Luka, KAITO, MEIKO
This option cannot be modified here. Please edit your .yaml file manually.
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with these items.

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.