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HITMAN World of Assassination Guide

HITMAN Worlds of Assassination

What is considered a location check in HITMAN?

The Completion of each Level, as well as the completion of each Level with a rating of "Silent Assassin", "Suit Only" and "Silent Assassin, Suit Only" can each be configured to give a check.

Each target being eliminated can be enabled to give one check.

"Itemsanity" can be enabled to give one check for each different Item picked up while ingame. Only Items that go into the inventory and can be dropped give checks (i.e. Crowbar, Screwdriver), items like keys and collectable information do not. Itemsanity can be set to give one check per item (one check for "Itempickup - Crowbar") or split into one check per item per level ("Itempickup - Paris - Crowbar", "Itempickup - Miami - Crowbar", "Itempickup - Marrakesh - Crowbar" etc.).

"Disguisesanity" can be enabled to give one check for each different Disguise 47 can wear in each level.

What HITMAN items can appear in other players' worlds?

Every level needs to be unlocked by collecting a corresponding item.

Any item that can be equipped in the planning screen of a mission is randomised away. This includes all Weapons, Gear, Starting Locations (except the first one in each mission), Agency Pickup Locations (except the first one in each Hitman 1 mission) and Suits.

Players can also choose to shuffle "Item Packages" into the itempool. There is one Item Package for each type of eqquipment (i.e "Poison, Explosive, Tool, Pistol etc.), which when equipped in the Planning screen will add all already recieved items of that type to 47s inventory.

If there are more location checks then items, some items will be added into the itempool multiple times. Using equipment that was recieved multiple times adds that multiple instances of the equippment to 47s inventory, using weapons that were recieved multiple times adds only one weapon but multiple times the ammunition to 47s inventory.

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