Donkey Kong Toluca

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a multiworld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Allow Collecting

If other players are allowed to '!collect' items from your world.
0
25
0

Energy Link

EnergyLink allows players to deposit energy extracted from collected bananas into a shared pool across games in the session. You can exchange energy for Backup DK Barrels. Great for players that find the base game hard. There's an additional item in the item pool that allows for better energy extraction from bananas.
25
0
0

Starting Life Count

How many lives to start the game with.
This is a range option.

Accepted values:
Normal range: 0 - 99
0
25
0
0
0
0
0
Goal

Goal

Which K.Rool fights will count towards the goal. - **Kastle Kaos**: Defeat Baron K. Roolenstein at Kastle Kaos. - **Knautilus**: Defeat Baron K. Roolenstein at Knautilus. - **Kompletionist**: Defeat Baron K. Roolenstein at both locations.
25
0
0
0

Swap K. Rool

Swaps Kastle KAOS and Knautilus on the map.
25
0
0

Required Birds

How many birds are required to reveal Kastle Kaos in the main map. Selecting 0 will create an Access item instead.
This is a range option.

Accepted values:
Normal range: 0 - 6
0
25
0
0
0
0
0

Extra Birds

How many additional banana birds will be in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 6
25
0
0
0
0
0

Cog Placement

Where are the five required Cogs placed in the session which are used to open up Knautilus at Krematoa. Having all five cogs also unlocks every single Krematoa level immediately.
0
25
0
0

Extra Cogs

How many additional cogs will be in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 5
25
0
0
0
0
0

Extra Bonus Coins

How many additional bonus coins will be in the item pool. These unlock Krematoa levels.
This is a range option.

Accepted values:
Normal range: 0 - 5
25
0
0
0
0
0

Vehicle Unlock

Controls how vehicles are unlocked through the game. Items: Get vehicles from multiworld items Banana Birds: Get vehicles after getting a certain number of banana birds. Hovercraft: Get 1 banana birds Turbo Ski: Get 2 banana birds Gyrocopter: Get 4 banana birds World Unlocks: Get vehicles after getting worlds Obtaining either Cove or Mekanos grants one Obtaining either K3 or Ridge grants one Obtaining Krematoa grants one
25
0
0
0

Lake Levels Required

How many levels in Lake Orangatanga need to be cleared to fight the world's boss
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0
0

Forest Levels Required

How many levels in Kremwood Forest need to be cleared to fight the world's boss
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0
0

Cove Levels Required

How many levels in Cotton Top Cove need to be cleared to fight the world's boss
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0
0

Mekanos Levels Required

How many levels in Mekanos need to be cleared to fight the world's boss
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0
0

K3 Levels Required

How many levels in K3 need to be cleared to fight the world's boss
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0
0

Ridge Levels Required

How many levels in Razor Ridge need to be cleared to fight the world's boss
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0
0

Kore Levels Required

How many levels in Kaos Kore need to be cleared to fight the world's boss
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0
0

Krematoa Levels Required

How many levels in Krematoa need to be cleared to fight the world's boss
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0
Locations

Logic Difficulty

Logic difficulty. May become irrelevant if not a lot of items are added to the item pool. - **Strict**: Ensures everything is reachable as the original devs intended. For beginners or people who want to go out of logic with some tricks. - **Loose**: Reaching locations may require some level of mastery about the game's mechanics. - **Expert**: Locations expects players to be extremely good at the game with minimal amount of abilities. Hard to go out of logic.
25
0
0
0

KONG Letters Locations

Whether collecting all KONG letters in each level will be considered a location
25
0
0

DK Coin Locations

Whether collecting a DK Coin in levels will be considered a location
25
0
0

Balloon Locations

Whether collecting balloons in levels will be considered a location
25
0
0

Banana Bunches Locations

Whether collecting banana bunches in levels will be considered a location
25
0
0

Bear Coin Locations

Whether collecting bear coins in levels will be considered a location
25
0
0

Banana Bird Locations

Whether collecting a banana bird will be considered a location
25
0
0

Swanky Locations

Whether completing Swanky's Sideshow games in each world will be considered a location
25
0
0
Shuffle

Starting Kong

Which Kongs will be available at the start
25
0
0
0

Shuffle Levels

Shuffles levels around. Does nothing to bosses.
25
0
0

Ability Shuffle

Which abilities will be added as items in the item pool If an ability is not present in the list they will be treated as unlocked from the start

Animal Buddies Shuffle

Which animal buddies will be added as items in the item pool If an animal buddy is not present in the list they will be treated as unlocked from the start

Barrel Shuffle

Which kind of barrels will be added as items in the item pool If a barrel is not present in the list they will be treated as unlocked from the start
Misc

Palettes

palettes
This option needs to be configured manually in the YAML file.

Palette Filters

Applies a filter that can brighten or darken your selected palette Doesn't produce results similar to the original ones, but it's good enough Positive numbers create a brighter color palette (the higher the number, the brighter the palette) Negative numbers create a darker color palette (the higher (or lower lol) the negative number, the darker the palette) Treat the values as percentages
This option needs to be configured manually in the YAML file.

Save File Name

Which name will be given to the save file when pressing start at the name entry menu. Limited to 5 letters.
This option allows custom values only. Please enter your desired values below.
25

Trade Shuffle

Shuffles Bear Brothers' trade items among themselves.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

Start Inventory from Pool

Start with the specified amount of these items and don't place them in the world. Example: {Bomb: 1, Arrow: 3} The game decides what the replacement items will be.

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option needs to be configured manually in the YAML file.