Dark Souls II

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Start Inventory

Start with these items.

Excluded Locations

Prevent these locations from having an important item.
 

Game Version

Choose the game version you will be playing on - **sotfs:** You will be playing the scholar of the first sin version - **vanilla:** You will be playing the vanilla version
25
0
0

Death Link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0

No Weapon Requirements

Remove the requirements to wield weapons
25
0
0

No Spell Requirements

Remove the requirements to cast spells
25
0
0

No Equip Load

Disable the equip load constraint from the game.
25
0
0

Auto-Equip

Automatically equips any received armor, weapons or shields.
25
0
0

Randomize Starting Loadout

Randomizes the equipment characters begin with.
0
25
0

Starting Weapon Requirement

Forces starting weapons to meet the chosen requirement.
0
25
0
0

Enable NewGame+

Include items and locations exclusive to NewGame+ cycles
25
0
0

Early Blacksmith

Force Lenigrast's key into an early sphere in your world or across all worlds.
0
0
25
0

Keep Infinite Lifegems

Keep Melentia's infinite supply of lifegems
25
0
0

Enable Crown of the Old Iron King DLC

Enable Crown of the Old Iron King DLC, randomizing items and locations within Brume Tower.
25
0
0

Enable Crown of the Ivory King DLC

Enable Crown of the Ivory King DLC, randomizing items and locations within Frozen Eleum Loyce.
25
0
0

Enable Crown of the Sunken King DLC

Enable Crown of the Sunken King DLC, randomizing items and locations within Shulva.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.