BKSimulator

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a multiworld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Locations Per Weather

The total number of locations per type of weather. (There are 3 weather types)
This is a range option.

Accepted values:
Normal range: 1 - 100
0
25
0
0
0
0
0

Start Distance

The distance to the closest BK at the start. Each 'New Location' upgrade opens a location halfway between your house and the current closest location.
This is a range option.

Accepted values:
Normal range: 50 - 5000
0
25
0
0
0
0
0

Speed Per Upgrade

The amount of speed gained for each shoe upgrade. Snow boots give half this speed in the snow.
This is a range option.

Accepted values:
Normal range: 1 - 100
0
25
0
0
0
0
0

Extra Filler Rate

This percent of shoe/boot upgrades will attempt to be turned into filler. The number of upgrades will not be reduced below the amount logically required.
This is a range option.

Accepted values:
Normal range: 0 - 100
25
0
0
0
0
0

Death Link

If enabled, when another player with DeathLink enabled dies, you will die as well. BK Simulator does not *send* DeathLinks, only receives them.
25
0
0

Death Link Group

If DeathLink is enabled, only players with a matching Group name will be linked. An empty group name will link with games that don't support groups.
This option allows custom values only. Please enter your desired values below.
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option needs to be configured manually in the YAML file.